From meaning to experience.
HoloVision begins with a paradox: knowledge and representation can orient us toward an experience, but cannot contain it. Its three dimensions carry one inquiry from source-grounded meaning toward artistic encounter.
Knowledge · meaning
Its role is to organise sources, meanings and relationships through multiple lenses, while keeping provenance, disagreement and uncertainty visible.
Creative · transmodal translation
Its role is to carry selected relations into compositional rules across geometry, rhythm, sound, movement, space and interaction.
Artistic · immersive manifestation
It is the artistic horizon in which those compositions may become authored studies, environments and interconnected worlds to see, hear, explore and inhabit.
knowledge → relation → composition → experience → threshold
Metaphysics of Light · return state · an editorial metaphor for HoloMind’s movement from source to constellation
HoloMind is a Knowledge & Meaning Engine built around a vision of deeper unity within the diversity of human knowledge. It connects source-grounded knowledge, mathematical structures and symbolic traditions while keeping their differences legible.
Its canon models works, editions, passages and figures, with citations that resolve to exact source ranges. Candidate assertions enter the shared record through human review; interpretations remain distinct from their evidence. Four Lenses reveal different relationships without rewriting the canon, while Indra gives its parts and wholes an explorable 2D and 3D form.
source → passage → human review → lens → part and whole
In development · the public repository is a partial showcase of the engine and an earlier interactive graph explorer.
HoloMind on GitHub ↗
Morphogenetic Studies · superformula state · an editorial metaphor for a creative brief becoming a living computational form
HoloGenesis is the creative engine of HoloVision: a local AI-powered Studio that transforms creative briefs into executable computational artifacts that can be inspected, experienced live, refined and exported.
It bridges art direction and programming through two visible routes: a direct Single Agent path and a staged Multi Agent workflow. The Studio extracts the result, checks it against a supported runtime, saves it and runs it in an isolated preview. Supported works include GLSL, Three.js, p5.js and Tone.js; other formats can continue into professional creative tools.
creative brief → workflow → code → checks → live artifact → refinement
Local, single-user Studio · public showcase of eleven generated works, seven external studies and selected engine excerpts.
HoloGenesis on GitHub ↗
Indra’s Pearl · distinct works reflected within one relational field · envisaged HOLOiVERSE
HOLOiVERSE names HoloVision’s artistic horizon: the works, environments and interconnected worlds in which structured relationships become perceptual experience.
Here a relation is no longer only read: it may be seen, heard, navigated or changed through interaction. Inspired by Indra’s Net, distinct works appear as pearls within one relational field, each reflecting the others and opening another path through the whole.
Seven autonomous web studies make this horizon tangible today: distinct explorations conceived for the web, installations and live performance, and possible beginnings of future interconnected worlds.
composition → encounter → interaction → reflection
Each study remains a work in its own right while opening paths toward the others.
Forms can guide attention: an image can organise memory, a proportion can shape a composition, and a relationship can be encountered through light, rhythm or movement. HoloVision uses such forms to create an experience, not to contain or explain the reality that inspired it.
A work can offer structure, movement, concentration and openness. It may change how someone sees, but it cannot prescribe what that person will recognise. The limit is part of the work: representation can lead thought and imagination to a threshold, then it must leave the encounter open.
From creative intent to an inspectable browser experience.
Creative Coding Assistant is a workspace for artists and developers. It turns a creative task, text and optional image references into source code and a browser preview that can be inspected and refined.
You create
Describe the task and creative intent; optionally add up to four validated image references.
The request is prepared
The system validates the request and selects a direct or staged workflow.
Relevant context is added
Saved context and approved official documentation can be retrieved and kept visible with the workflow.
Code and artifacts are produced
The result is generated, extracted and checked against the rules of a supported runtime.
Preview and refine
Supported creative code runs in a bounded browser preview for inspection, review and refinement.
validation → routing → memory → retrieval → context → prompt → generation → artifact → preview → review and refinement
Generate, explain, debug, design, review and preview creative code. Retrieve approved official documentation. Keep the selected route, sources, preview state and evaluation evidence inspectable. Save workspace sessions and artifacts for continued refinement.
A seven-case benchmark records five retrieval and answer measures for the current product path, macro 68.03 % raw and unadjusted. The sample is small and subject to evaluator variance; automated metrics do not measure artistic quality, and outputs still require human inspection.
Stack: Next.js · Python · LangGraph · Jinja · ChromaDB · SQLite · OpenAI · Playwright
Local, single-user workstation. OpenAI is the active service for generation and embeddings; no offline model or hosted multi-user service is claimed.
03.2Engineering infrastructure · in development
A system for coordinating software work delegated to AI coding agents, with independent checks, durable records and key decisions kept with a person.
It serves engineering coordinators working with delegated, replaceable workers. From a project contract and scoped briefs, the coordinator decomposes and routes work; workers return bounded patches; stateless checkers enforce declared boundaries. The output is scoped work products, check results and recoverable continuation state; durable files preserve decisions and findings.
- For
- Engineering coordinators working with delegated, replaceable workers.
- Process
- From a project contract and scoped briefs, the coordinator decomposes and routes work; workers return bounded patches; stateless checkers enforce declared boundaries.
- Output
- Scoped work products, check results and recoverable continuation state; durable files preserve decisions and findings.
- Stack
- Python 3.12+ · Python standard library · pytest · Git · HTML projections
- State
- v2.5.0 · v2.6.0 in development · public repository.
It helps people search notes and documents, check the source behind a statement and explore related ideas. Documents stay as unchanged snapshots; quotations point to exact source ranges. Claims keep when they applied, when they were learned and their earlier versions. A person reviews proposed knowledge before accepting it; source-backed connections remain distinct from exploratory suggestions.
The graph offers 2D and 3D views, different node styles and adjustable density. Natural and the experimental Canopy are different arrangements. Canopy, Sierpiński, Llull and Julia belong to the experimental Geometry Lab: ways to explore the records, alongside their evidence.
Natural arrangement · Stellar · 3D
Canopy · 2D
NousOS experimental Canopy arrangement in 2D: stellar nodes and connecting lines, drawn from invented demo data.
NousOS · Visual atlas
Three experimental Geometry Lab arrangements, each in 2D above and 3D below. All views use the Stellar node style and synthetic demo data.
Sierpiński · 2D
NousOS experimental Sierpiński arrangement in 2D, drawn from invented demo data; the whole captured view.
Sierpiński · 3D
NousOS experimental Sierpiński arrangement in 3D, drawn from invented demo data; the whole captured view.
Llull · 2D
NousOS experimental Llull arrangement in 2D, drawn from invented demo data; the whole captured view.
Llull · 3D
NousOS experimental Llull arrangement in 3D, drawn from invented demo data; the whole captured view.
Julia · 2D
NousOS experimental Julia arrangement in 2D, drawn from invented demo data; the whole captured view.
Julia · 3D
NousOS experimental Julia arrangement in 3D, drawn from invented demo data; the whole captured view.
03.3Knowledge system · public demo
A knowledge system that keeps every statement connected to its source, its history and its relationships, and lets you explore them as an interactive 2D or 3D graph.
- For
- People working with notes and documents who need knowledge that stays connected to its evidence.
- Process
- Documents enter as unchanged snapshots; records cite exact source ranges, keep history, and pass proposed knowledge through human review — attested and exploratory connections stay distinct.
- Output
- Searchable passages, checkable citations and interactive 2D or 3D graph views.
- Stack
- Python 3.11+ · TypeScript · React · Three.js · React Three Fiber · Sigma.js · Graphology
- State
- Public local demo with invented sample data · CLI, JSON-RPC and browser review page.
03.4Adaptive learning platform · local application
A session starts from a learning topic with difficulty and depth choices, and continues on learner feedback and submitted quiz answers. Separate LangGraph Learn and Quiz workflows load memory, retrieve knowledge, generate material, evaluate answers and persist learning signals — topic, then study guide, quiz, feedback and weak areas, then the next topic. The output is study guides, learning paths, quizzes, answer feedback, weak areas and progress views.
- Input
- A learning topic, difficulty and depth choices, learner feedback and submitted quiz answers.
- Process
- Separate LangGraph Learn and Quiz workflows load memory, retrieve knowledge, generate material, evaluate answers and persist learning signals.
- Output
- Study guides, learning paths, quizzes, answer feedback, weak areas and progress views.
- Stack
- Python · Streamlit · LangChain · LangGraph · OpenAI API · ChromaDB · Pydantic · LangSmith · RAGAS · pytest
- State
- Local application · extensive regression suite.
A full-stack social network created as the final project of the SPICED Academy bootcamp, designed around the practical and social needs of developers.
- Built
- Profiles with professional and personal information; image and post walls; comments and replies; developer search and connections; notifications; live general and private chat with automatic code formatting.
- Use
- A shared space where developers can present their work and interests, find peers and communicate in real time.
- Stack
- React · Redux · MUI · Node.js · Express · PostgreSQL · Socket.IO · AWS S3 and SES
A SPICED Academy full-stack project built around an image-led tribute to the metaphysical photography of Mimmo Jodice.
- Built
- An image gallery with cloud upload and deletion, individual image views, comments and comment deletion, plus responsive phone layouts.
- Use
- Browsing, publishing and discussing photographs through a focused visual interface.
- Stack
- Vue.js · Node.js · Express · PostgreSQL · Multer · AWS S3
HOLOiVERSE Studies & Concepts
Ten studies and concepts: seven implemented web studies and three concepts in development.
Seven implemented web studies explore relationships among geometry, music, matter and light. Three concepts in development extend this research towards immersive worlds, digital theatre and live audiovisual performance.
The types name destinations of each project — installation, teaching, live performance. What exists is the web demonstration of each study; the three concepts are in development.
Concept · In development
Atalanta Fugiens
An Alchemical Audiovisual Journey
Concept installation / HOLOiVERSE world · In development
An immersive journey through alchemical transformation, conceived as a world to enter rather than a sequence of images to observe. Emblem, word and musical structure become spatial relationships: thresholds, labyrinths, reflective surfaces and changes of light guide a passage from fragmentation towards a renewed sense of unity.
Within HoloVision, the work approaches alchemy as a language of inner transformation. The envisioned journey moves through darkness, clarification and integration, while retaining the ambiguity of the symbols. Its final opening places one world within a wider constellation of possible worlds: a passage towards HOLOiVERSE, not a definitive conclusion.
Proposed stack: Blender · Unreal Engine · ComfyUI · spatial audiovisual composition.
Atalanta Fugiens — concept visualisation: two robed figures beneath an inscribed marble gate, a vast geometric labyrinth leading toward a glowing domed temple under a starry sky.
A threshold into the alchemical world — concept visualisation.
Choreographies of the Invisible
A Study for Digital Theatre
Digital theatre / live performance concept · In development
A stage conceived as an instrument of relationships between body, sound, light, geometry and silence. Movement becomes a way of making invisible structures perceptible: a gesture extends into a luminous trajectory, a musical interval reorganises space, and a shared rhythm brings distinct forms into relation.
The proposed work unfolds through emergence, counterpoint and dissolution. Rather than using projection as scenery behind a performance, it explores a composition in which performers and digital forms participate in the same evolving field. The present stage is a visual and dramaturgical study; choreography, interaction and staging remain to be developed.
Proposed stack: real-time audiovisual systems · digital scenography · spatial sound. TouchDesigner and Blender are candidate tools; motion sensing and final stage technology remain to be selected.
Choreographies of the Invisible — concept visualisation: two luminous dancers reaching toward each other under a glowing sphere of rings, in a dark stage of light beams and geometric patterns.
Body, light and geometry as a shared score — concept visualisation.
Transmodal Resonance
Live Audiovisual Performance
Live A/V
Hybrid modular / digital performance concept · In development
A live performance in which sound and light emerge from a shared compositional system. A hybrid instrument combines hands-on modular synthesis with digital processing and generative visuals: gestures, control signals and musical structures shape both the sonic and visual field.
The aim is not simply to decorate music with responsive images, but to make relationships audible and visible at once. Rhythms become motion, modulation becomes transformation, and spatial light extends the composition beyond a screen. The same approach is envisioned across intimate listening rooms, immersive installations and larger architectural settings, with projection and holographic-like effects explored as possible staging techniques.
Proposed stack: modular synthesis · TouchDesigner · MIDI / OSC · digital audio processing · projection and spatial lighting.
Circular Immersion
A shared field of sound and light surrounds the audience, dissolving the separation between stage and listening space.
Circular Immersion — concept visualisation.
Immersive Listening Room
An intimate environment for sustained attention, where evolving geometry and sound form one contemplative composition.
Immersive Listening Room — concept visualisation.
Possible Spaces and Staging
Concept visualisations · Part of the same Live A/V project
Open-Air Audiovisual Horizon
Large-scale imagery and live synthesis extend the composition into an open-air setting.
Open-Air Audiovisual Horizon — concept visualisation.
Indoor Performance Stage
A frontal screen concentrates the relationship between the performer, the live instrument and generative form.
Indoor Performance Stage — concept visualisation.
Immersive Hall
Projected and spatial light suggest a shared three-dimensional field within the architecture.
Immersive Hall — concept visualisation.
Architectural Night Performance
Light and sound enter into dialogue with open-air architecture, making the place part of the composition.
Architectural Night Performance — concept visualisation.